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PostPosted: Fri Nov 23, 2007 9:07 am 
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Joined: Thu Jan 04, 2007 12:00 am
Posts: 191
Location: Dark side of the Yavin moon.
And maybe by the time you're done with studying ModTool, I'll have Terra in some useable state :)

I'm working on GUI right now, foundations of input system are already done :) Btw. I'm rebuilding the Terra's website and I could create Rebellion 2 forums there if you want (pre-version of the new website can be found on http://terrastrategy.sourceforge.net/drupal).

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PostPosted: Fri Nov 23, 2007 8:28 pm 
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Joined: Sat Oct 13, 2007 12:00 am
Posts: 97
I just created an account on your site moribundus. I am just waiting for the email. Also, if you need any models done in .X, I now know that I can do that! I can just make the model in my other program, import to Blender ('cause I hate Blender's modeling tools, or at least how they are set up...), and then export to .X

I am still an amateur modeler, so I wouldn't expect anything great (like the stuff Mad does...) but I am getting better.


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PostPosted: Fri Nov 23, 2007 9:32 pm 
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Joined: Thu Jan 04, 2007 12:00 am
Posts: 191
Location: Dark side of the Yavin moon.
Mails are sent every hour, not immediately (sourceforge.net imposes some restrictions on web services). However basically everything is done now, I just have to create the forums, write some introductory posts/announcements and so on. I'll change the address tomorrow (I'll let you know). More info then, I should sleep now :)

Btw. did you know that if you "pull down" Blender's main menu (it's actually a window and you're seeing only it's bottom part) you can get to a nice configuration screen, which can make Bleder behave much better?

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 Post subject: Re: Rebellion 2 in the making?
PostPosted: Tue Jun 03, 2008 7:47 pm 
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Joined: Tue Apr 29, 2008 8:52 am
Posts: 128
I am making Rebellion 2 :) Send me a PM!


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