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 Post subject: Model conversion help
PostPosted: Tue Nov 13, 2007 10:07 am 
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<!-- Cadet //-->
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Joined: Mon Nov 12, 2007 12:00 am
Posts: 1
Hey gang,

Probably a noob question (at least I hope so): is it possible to reverse-convert a model's .bin and .x files back into an editable mesh and texture? I use Max 9 but I'll settle for any importable format.

Specifically I'd just like to take a closer look at Krytos' Republic-class SD. I haven't been able to find a mesh (or even a picture other than the pencil from Cracken's) anywhere.

Thanks for the help.

V


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 Post subject:
PostPosted: Tue Nov 13, 2007 8:41 pm 
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Dark Lord of the Sith
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Wondering if Eville Jedi has a model of it in Warlords... you could check
http://warlords.swrebellion.com
It would be a different format and higher quality, but maybe your software can import it.

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 Post subject:
PostPosted: Tue Nov 13, 2007 9:05 pm 
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<!-- Lieutenant //-->
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I think Blender can import .X files...


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