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PostPosted: Thu Sep 01, 2005 12:32 pm 
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VERY NICE!!!
But i have the impression that the watch tower is a bit high?

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PostPosted: Thu Sep 01, 2005 6:13 pm 
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Hmmmmm...you are right Mad78, its should be abit lower 8O
It still needs some last minute changes, I'll fix the watch tower too...

Here is some in-game pics:

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Some of the original color is gone ofcourse, but I think it's still pretty good...

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PostPosted: Fri Sep 02, 2005 6:14 am 
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I have the impression you have a few inverted faces around the front :?

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PostPosted: Fri Sep 02, 2005 1:45 pm 
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That's really good! Thanks.

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PostPosted: Sun Sep 04, 2005 6:00 pm 
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What do you mean Mad78? What are "inverted faces"?

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PostPosted: Mon Sep 05, 2005 1:07 pm 
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Well an "inverted face" is basically when a face is facing towards the "inside" of the mesh. The result of which is that you can see through it. This can happen during file exportations but its pretty easy to repair simply apply an "edit mesh" modifier to it and select the inverted faces and then press "flip".

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PostPosted: Mon Sep 05, 2005 5:44 pm 
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Yes, I suppose that is the case...I get alot of those "inverted faces", but I'm not so sure I fully understand how to correct them. I'm using Lithunwrap, so should I correct them using that? How do I do it?

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PostPosted: Tue Sep 06, 2005 9:06 am 
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Very nice Floro 8O
That's one hell of a ship to have to model, good work :D

Can't help you with the inverted faces, I don't use Lithunwrap unfortunately. Though, there's the chance that it's just Rebellion's engine screwing around with the model as per usual.

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PostPosted: Tue Sep 06, 2005 2:49 pm 
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You have to use GMax to correct inverted faces.

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PostPosted: Wed Sep 07, 2005 12:21 am 
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Floros the Ship looks good :wink: . Can't wait till it's ready 8) ! Mad78 how's the Venator coming along? Anyway, as always looking forward to great work :twisted: !

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PostPosted: Wed Sep 07, 2005 12:02 pm 
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Well my problem is i have no more disk space on my poor aging computer so i have to wait to get a new hard drive. Though i am seriously thinking of installing the program on my portable Drive (ie mp3 player). i will try it tomorrow and get back to work on your venator immediatly.

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PostPosted: Thu Sep 08, 2005 12:20 am 
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Hi guys, i want to ask something.
As u know/not know, i am working on my New Hope TC.
I was able to change the models in the game with MASK models.
I was installed an ISD.It was interesting, coz that ship was big,more bigger than in the game.
Is not a problem, but compared with the SSD ,the SSD must be more bigger, or the ISD must be little.
Its seems real a Carack near that ISD. But the ISD near the SSD seems irreal.
How could be fixed the models to a carrack be 350? m, a lancer 300 m, a mon cal 1200 m, the SSD 8? km long,ISD 1600 m ?


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PostPosted: Thu Sep 08, 2005 7:09 am 
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well the sizes can't be all respected b coz otherwise the ships wouldn't all fir in the Tactical screen.

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PostPosted: Thu Sep 08, 2005 11:15 pm 
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That was in my mind too, but i think, then the SSD to be the specimen - his size to be 8000 m, and the other ships to resize to have real size near that SSD. what do u think MAD ?


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PostPosted: Fri Sep 09, 2005 6:14 am 
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Well that could work i guess. You could give it a try and post a few screens.

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