True, but the really strategic playstyle is as good as gone now. No 'simple' missions which expand into a 5 staged grand assault on an immense base any more. Game play is faster paced now.
Even though mixed unit tactics generally is a good idea, once you got a multitude of experimentals rolling of the assembly line it really doesn't matter.
Campaign is cut into three (duh), but in order to access Illuminate or Cybran missions you first have to work your way through the UEF chapter. Cybran comes in dead last, my favourite side even.
Still have mixed feelings over this title. It feels like a mix between SupCom 1 and Demigod. Not that there is anything wrong with that.