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 Post subject: Hello. Please help. Universe crashing...
PostPosted: Sat Sep 29, 2007 8:02 am 
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<!-- Cadet //-->

Joined: Sat Sep 29, 2007 7:30 am
Posts: 0
;D HAIL! AWESOME MOD. But i can't play it at this moment... :'(
Game crashes when loading universe. I've got patch 1.1, other profile and command line:C:\Juegos\Homeworld2\Bin\Release\Homeworld2.exe -mod PLANETPACK.Big,SWSOUND.Big,SWMUSIC.Big,GENHODS.Big,SHIPHODS.Big,CORE.Big -luatrace -hardwareCursor. (warlords 0.5)

Here is the final transmission before i lost contact... :D

Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'C:\Juegos\Homeworld2\data\locale\english'
Loaded Archive: 'english.big'
Loaded Archive: 'PLANETPACK.Big'
Loaded Archive: 'SWSOUND.Big'
Loaded Archive: 'SWMUSIC.Big'
Loaded Archive: 'GENHODS.Big'
Loaded Archive: 'SHIPHODS.Big'
Loaded Archive: 'CORE.Big'
Uing ..profiles\ for profiles folder
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroupReference
GAME -- Using player profile Admiral Alex D.
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
Using NVIDIA Corporation's 2.0.3 GeForce 6200/AGP/SSE2 renderer (Suspected driver is nvoglnt.dll 6.14.10.9371)
Loaded Archive: 'englishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
Built by  : mrbuild
Data path : C:\Juegos\Homeworld2\data
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroupReference
Starting Level: data:LevelData\Multiplayer\duel\ISD-PROVIDENCE.LEVEL
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
  :'(


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 Post subject: Re: Hello. Please help. Universe crashing...
PostPosted: Sun Oct 07, 2007 10:05 am 
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<!-- Cadet //-->

Joined: Sat Sep 29, 2007 7:30 am
Posts: 0
:-\hmph. Nevermind. It's the imperials. If i play with or against the imperials, the game crashes at universe.

  :'( I want imperials... :'(


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 Post subject: Re: Hello. Please help. Universe crashing...
PostPosted: Sun Oct 07, 2007 11:00 am 
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<!-- Cadet //-->

Joined: Fri Jun 15, 2007 12:58 pm
Posts: 0
someone found that if they started a game without imps for the first game they played after opening the game, they could then play with an imp cpu player. so just start a game without imps, end it as soon as it starts, and then start a game with imps and see if it works. i have never heard of anyone having problems playing as imps, just against imp cpu's


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 Post subject: Re: Hello. Please help. Universe crashing...
PostPosted: Sun Oct 07, 2007 1:10 pm 
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<!-- Cadet //-->

Joined: Wed Sep 26, 2007 5:45 pm
Posts: 0
If I start HW and try to create a game with an Imp cpu, it crashes everytime, but if I start one AS an Imp and then start one with a Imp cpu, it works fine. You said it crashes even when YOU play as one? Might've got a messed up a file. At the end of the file it says - "Starting Level: data:LevelData\Multiplayer\duel\ISD-PROVIDENCE.LEVEL " You're trying to do a duel or scenario? Just try playing a regular game mode.


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 Post subject: Re: Hello. Please help. Universe crashing...
PostPosted: Thu Oct 18, 2007 12:28 pm 
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<!-- Cadet //-->

Joined: Sat Sep 29, 2007 7:30 am
Posts: 0
Thank you both, thank you a lot. I've read your replies today, and tried your suggestions. And... now....... the imperials will see what is a rebellion fleet. ha ha!!!.
Thank you again. My mistake was to end a match (excuse me for my english, im not an english native). I finished one, and now i can play as imperial and against the imperials.
You have my eternal gratitude ;D.

May the Force be with you.
Long live the fighters! ;D


Last edited by AlexCanarias on Thu Oct 18, 2007 1:22 pm, edited 1 time in total.

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