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 Post subject: crash
PostPosted: Fri Jun 15, 2007 1:55 pm 
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<!-- Cadet //-->

Joined: Fri Jun 15, 2007 12:58 pm
Posts: 0
i crash to desktop a ton with this version. i have the 1.1 patch. its not all the time, only when i do much of anything messing with the player vs cpu game settings. i cant play anything other than facitlities or reinforcments. i cant play as empire against a cpu alliance. i cant play any of the scenarios, and a lot of maps do it for me too. in every instance except scenarios, i crash to desktop at the Univers stage of the loading. in the scenarios, i crash at the end of loading, when it should put me in to the game. any ideas? since there arent any other posts about this that i can see, im guessing i did something wrong


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 Post subject: Re: crash
PostPosted: Fri Jun 15, 2007 2:18 pm 
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Dark Lord of the Sith
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Joined: Fri Jan 11, 2002 12:00 am
Posts: 3173
Location: USA
Created a new profile? We need to know which files you downloaded, what you used in your command line, and need to see your hw2.log file as well

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 Post subject: Re: crash
PostPosted: Fri Jun 15, 2007 2:38 pm 
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<!-- Cadet //-->

Joined: Fri Jun 15, 2007 12:58 pm
Posts: 0
looks like a new profile fixed most of it. i still cant load endor howveer. heres the logfile text

Fri Jun 15 14:26:38 2007
Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'C:\Program Files\Sierra\Homeworld2\data\locale\english'
Loaded Archive: 'english.big'
Loaded Archive: 'PLANETPACK.BIG'
Loaded Archive: 'SWSOUND.BIG'
Loaded Archive: 'SWMUSIC.BIG'
Loaded Archive: 'GENHODS.BIG'
Loaded Archive: 'SHIPHODS.BIG'
Loaded Archive: 'CORE.BIG'
Loaded Archive: 'OLDSHIPS.BIG'
Uing ..profiles\ for profiles folder
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroupReference
GAME -- Using player profile Player2
Changing from a 32 bit colour depth in winNT (5.1 build 2600), Service Pack 2
Using NVIDIA Corporation's 2.0.3 GeForce 7800 GS/AGP/SSE2/3DNOW! renderer (Suspected driver is nvoglnt.dll 6.14.10.9371)
Loaded Archive: 'englishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars  - AutoBuild3569 - Ordered by smmatte
Built by  : mrbuild
Data path : C:\Program Files\Sierra\Homeworld2\data
Resetting fp control word.
CmdLine: -mod PLANETPACK.BIG,SWSOUND.BIG,SWMUSIC.BIG,GENHODS.BIG,SHIPHODS.BIG,CORE.BIG,OLDSHIPS.BIG -luatrace -hardwarecursor
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroupReference
Starting Level: data:LevelData\Multiplayer\duel\ENDOR.LEVEL
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
Weapon fire loading, maxEffectSpawns < 1, setting to 1 for weapon Space_Bomb_fx
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.
Cannot overwrite function CpuResource_Init
Cannot overwrite function CalcDesiredNumCollectors
Cannot overwrite function DoResourceBuild
OMG SHIPYARD:3007094143
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroup
Cannot overwrite function SobGroup_SplitGroupReference
Killing player 1 () at time 0.000000
Killing player 2 () at time 0.000000
Killing player 3 () at time 0.000000
Killing player 4 () at time 0.000000
Killing player 5 (C) at time 0.100000
GameObj: Error: Level has ended on the first frame. Game rules (lua) has determined game is over. Level may have no ships. -- FATAL EXIT -- gameobj/839:! --stack trace-- 0x004946FC: GSLobbySessionDesc::operator=              () 0x005AE71A: getLibraryID                                () 0x00491221: GSLobbySessionDesc::operator=              ()


all the files i have downloaded are in the commandline, i odnt have anything in my directory except core game files, and those files for this version of warlords. no previous versions, no other mods


edit: i noticed its also trying to reference a folder that doesnt exist in the beginning. is this supposed to be there, and if so, why wouldnt it be?


Last edited by shadowlegion421 on Fri Jun 15, 2007 2:41 pm, edited 1 time in total.

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 Post subject: Re: crash
PostPosted: Fri Jun 15, 2007 8:40 pm 
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<!-- Major //-->
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Joined: Thu Jan 15, 2004 12:00 am
Posts: 240
try a different map than the endor one


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 Post subject: Re: crash
PostPosted: Sat Jun 16, 2007 8:29 am 
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<!-- Cadet //-->

Joined: Fri Jun 15, 2007 12:58 pm
Posts: 0
other scenario maps work now, but there seems to be something im missing that endor is trying to reference. is there another file i may not have? also, i ceated the folder it was looking for at the beginning, the data\lacale\english folder, but there was obviously nothing in it. it cleared the error in the log, but didnt seem to effect anything else.


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 Post subject: Re: crash
PostPosted: Sat Jun 16, 2007 11:25 am 
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<!-- Major //-->
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Joined: Thu Jan 15, 2004 12:00 am
Posts: 240
the locale directory is always there so it shouldn't be a problem, I will take a look at the endor map and see if it might be missing something


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 Post subject: Re: crash
PostPosted: Tue Jun 19, 2007 2:54 pm 
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<!-- Cadet //-->

Joined: Fri Jun 15, 2007 12:58 pm
Posts: 0
any word on this yet?


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