Star Wars: Rebellion [SWR]
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Finally, a BIG Update!
http://forums.swrebellion.com/viewtopic.php?f=33&t=1961
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Author:  Grand_Admiral_Thrawn [ Wed Nov 24, 2004 10:20 am ]
Post subject:  Finally, a BIG Update!

Well, it would seem that those in charge of developement for Battlefrond have finally gotten off their asses and come out with a big update. It's about 63mb in size. I'm still looking for a comprehensive list of changes, so I'm not entirely sure what it does. I'll update as soon as I know.


EDIT:Here is a list of things that were modified in this update. I admit, not as muc has I would have liked, but hey, at least they're keeping up!

------------------------
NEW CONTENT AND FEATURES
------------------------
* Added an additional level: Tatooine Jabba's Palace
* AI on Hard setting has been greatly improved.
* Ticket Counts for each map can be set by host in the
Dedicated Server Management GUI.
* Spawn Invincibility duration in seconds can be set by host
in the Dedicated Server Management GUI.
* Host can boot players in a live game using the Dedicated
Server Management GUI.
* Host can ban players by IP using the Dedicated Server
Management GUI.
* Host can boot players in a non-dedicated server session.
* Process for voting an abusive player off a game has been
optimized.
* Added planet names at Planet Loading Screen

-------------------
CONNECTIVITY ISSUES
-------------------
* Corrects an issue with connecting via GameSpy Arcade
* Corrects an issue with losing connection to the host after
Task-Switching

-------------
SERVER ISSUES
-------------
* Improvements made to leaderboard stat reporting
* Server name is displayed in game

-------------
CLIENT ISSUES
-------------
* Ping bars have been replaced by ping values in the Internet
and LAN Server Browser.
* Ping displays have been optimized.
* Host settings for Max Number of Players, Min Players to
Start, AI Difficulty, Show Player Names, and Spawn
Invincibility are now displayed in the Server Details box
for the Internet and LAN Server Browser.
* Player List box displaying Player Name, Kills, Deaths, and
CP’s have been added to the Internet Server Browser.
* Stop button to halt query for server list during Refresh
has been added to the Internet Server Browser.
* Players can join games from multiple regions: North America,
Europe, Asia, etc.
* Filters for Server Name, Number of Players, Map Name, Era,
Ping and Server Type have been added to the Internet and
LAN Server Browser.
* Support added for filtering the list of servers so that you
can find games by specific criteria. Up to six items can now
be filtered: Game Name, Number of Players, Map, Era, Ping,
and Server Type.

Map, Era, and Server Type
-------------------------
These filters have drop boxes to pick which selection you
want, with 'All' at the top as a default.

Game Name, Number of Players, and Ping
--------------------------------------
For these filters, you will need to type in what to filter
by and hit Enter to apply the new filter.

Filtering by Number of Players show all sessions with at
least that many players. A filter of '6' will show games
with (for example) 6/8, 10/24, and 15/40.

Filtering by Ping shows all sessions with a ping value less
than or equal to the ping specified. Number of players and
Ping both start off at the most permissive values possible,
0 and 9999 respectively. Set the filter values to these
values for the equivalent of 'All'.

Filtering by Game Name shows game names containing what is
entered. Entering "Dedicated" without quotes) in the Game
Name filter will show (for example) "Lucasarts Dedicated
Server", "Pandemic T1 Dedicated", or "John's Non-Dedicated
Home Server". To clear this filter, delete the text that
was entered in this box.

Filters are cumulative -- if you change the Map filter to
'Hoth' and the Ping filter to '200', it will show servers
which match BOTH of those filters.

---------------
RESOLVED ISSUES
---------------
* Increased stability between game sessions and map cycling
* Fixed mapping of mouse movements to controls in Key
Configuration screen.
* Install process for North American region discs on
non-English operating systems has been optimized.
* Difficulty entering vehicles due to latency has been
addressed.
* Corrects a game controller mapping issue in the Key
Configuration screen



EDIT II:I have just done a tour of the Jabba's Palace map, and I must say it's rather nice looking. You get to see all of the highlights from the movies, from Jabba's throne room, to the Rancor pit, to the frozen Han on the wall. You even have to watch out for the Rancor because if you get to close the bloody thing eats you (I learned that the hard way). My only qualm is that I can't blast Jabba, who is sitting in his throne room, to pieces.

Author:  Mad78 [ Wed Nov 24, 2004 11:18 am ]
Post subject: 

Is there a level editor yet. i mean the amount of maps would need to be augmented from what i understand.

Author:  Grand_Admiral_Thrawn [ Wed Nov 24, 2004 12:55 pm ]
Post subject: 

As yet there is no level editor. If there is to be one, it would have to come from the community since LucasArts is infamous for keeping their games as un-editable as possible. If something doesn't happen soon, they'll have another Force Commander on their hands.

Author:  PHSYCOBOB [ Wed Nov 24, 2004 8:39 pm ]
Post subject: 

*downloading the update now* Maybe I'll try more mutliplayer if this fixes just enough of the server issues.

Author:  Valsair [ Thu Nov 25, 2004 3:53 pm ]
Post subject: 

W00t another update! Keep 'em coming LA...

Grand_Admiral_Thrawn wrote:
As yet there is no level editor. If there is to be one, it would have to come from the community since LucasArts is infamous for keeping their games as un-editable as possible. If something doesn't happen soon, they'll have another Force Commander on their hands.

As I remember the Jedi Knight series was VERY editable :P.

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