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Rogue985
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Post subject: Tactical Combat Issue, Win7 x64 Posted: Sun Jan 06, 2013 10:58 pm |
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Joined: Sun Jan 06, 2013 2:50 pm Posts: 2
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Hey, folks!
I've thus far managed to solve every one of the problems I've had pop up for Rebellion in Win7, but this one's got me stumped. In tactical combat, everything flashes. The holocube, models(finally got those working), stars, everything. I don't know what exactly changed. I used the d3drm.dll from the RebEd download; that fixed my models. Unfortunately, something else changed that nuked tactical combat. Any suggestions?
Thanks! Edit: I've tried with all of the versions (1.00, 1.01, and 1.02) and with two versiond of D3DRM.dll. No change; the flashing still occurs. The possibility exists that it's based on an error in certain games, such as the save I'm using to test, but I expect not, since models appear/disappear based on the D3DRM version. I'll try a new game and see what happens.
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Master_Xan
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Post subject: Re: Tactical Combat Issue, Win7 x64 Posted: Mon Mar 18, 2013 11:19 pm |
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Joined: Tue Jan 03, 2006 12:00 am Posts: 866
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What do you mean when you say flashes? Like a strobe light? Flashes white, or purple?
If you haven't got it figured out yet, I'll try and help.
_________________ Star Wars: Rebellion, A Field Manual "O be wise, what can I say more?"
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looneyhans
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Post subject: Re: Tactical Combat Issue, Win7 x64 Posted: Sat Dec 19, 2020 5:13 am |
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Joined: Sat Dec 19, 2020 2:56 am Posts: 269
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