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 Post subject: Red Alert 3
PostPosted: Wed Feb 13, 2008 8:33 am 
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Dark Lord of the Sith
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The rumors are finally proved right...
It's time they got this out

http://www.pcgamer.com/archives/2008/02 ... d_ale.html

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 Post subject: Re: Red Alert 3
PostPosted: Wed Feb 13, 2008 8:45 am 
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YES!!! At last! Lets hope it will be worth the wait.

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 Post subject: Re: Red Alert 3
PostPosted: Wed Feb 13, 2008 6:45 pm 
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Yay! About the most fun game I have ever played, and to easily mod

Without all the telepathy I hope this time, just good old fashioned game play, as opposed to much Generals complexity, I gave up upon

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 Post subject: Re: Red Alert 3
PostPosted: Thu Feb 14, 2008 4:53 am 
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 Post subject: Re: Red Alert 3
PostPosted: Thu Feb 14, 2008 6:45 am 
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8O COre! That game looks sweeeeeeeeeet! Can't wait.

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 Post subject: Re: Red Alert 3
PostPosted: Thu Feb 14, 2008 5:30 pm 
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Why, why, WHY!?!?! Where can they possibly go with this? The Allies won in RA2 and Russia is once again wiped off the map. With so many casulties from starting 2 World Wars, how could they ever get enough man power for another go?

EDIT: I'll still probably buy it.

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 Post subject: Re: Red Alert 3
PostPosted: Thu Feb 14, 2008 8:26 pm 
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Official website

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 Post subject: Re: Red Alert 3
PostPosted: Fri Feb 15, 2008 5:32 am 
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Krytos wrote:


*Drools*

Looks like the Russians have developed their tesla technology..

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 Post subject: Re: Red Alert 3
PostPosted: Fri Feb 15, 2008 7:41 am 
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Defender_16 wrote:
Why, why, WHY!?!?! Where can they possibly go with this? The Allies won in RA2 and Russia is once again wiped off the map. With so many casulties from starting 2 World Wars, how could they ever get enough man power for another go?

EDIT: I'll still probably buy it.


Plots in these kinds of games do not always require logic.

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 Post subject: Re: Red Alert 3
PostPosted: Sat Feb 16, 2008 7:16 am 
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Some interesting points about the game. I've gotten these from CNCNZ (again, great source of CNC news :wink: ), but rather than strain their servers with some lurkers reading I'll repost what was written there.
Quote:
Hagren, from our forums, has sent us a list of updated Red Alert 3 information. This was taken and translated from the PC Guru magazine Red Alert 3 preview. Some interesting stuff so its worth reading.

:arrow: Every unit has secondary functions. The allied tank for instance is able to concentrate radar beams to be used as a scouting unit
:arrow: Although not visible on the screens, there's going to be massive damaging in RA3, with weapons carving colossal craters into the ground
:arrow: Most structures are able to be bulit on water for extra cost
:arrow: Ships can only "land"/leave shore on sand, so its crucial to defend these areas
:arrow: The article writer claims that the impressive graphics don't shine through the screens. In his opinion, graphics are much better compared to CnC3, he's especially flabbergasted by the animations
:arrow: The Russians have a submarine called "Akula" which isn't simply deadly against ships, but is able to train divers as well
:arrow: The Bullfrog transport ship doesn't have to set shore, its able to "shoot" out the units it's carrying
:arrow: The Japanese Seawing bomber is able to transform into a submarine simply by falling into the water
:arrow: Sea battles will be crucial in this game
:arrow: The Japanese will have a water based tank called "Tsunami" which is both heavily armoured and powerful, and slower on land than in water
:arrow: The campaign can be co-operatively played with a friend from start to finish. If there's no one to play it with, you can choose between an array of AI allies to fight the war
:arrow: Starcraft 2's lead designer worked on RA3 before he went to Blizzard
:arrow: Gameplay will be much slower, an aspect, along with the beta, that the team concluded from Tiberium Wars. The writer confirms this slowdown.
:arrow: Enemy soldiers freeze upon Allied dogs barking
:arrow: The Mobile V4 is able to swim as well, but its main draw points is the precise and area effective attack.
:arrow: The Russians' submarine, the Stingray Nasad, sports Tesla-launchers, and is a rather small, but fast unit
:arrow: The writer praises the smooth animations, explosion effects and water in general again and again, its crazy!
:arrow: Live action FMVs are back mixed with CGI and outdoor scenes
:arrow: The writer holds that Red Alert 3 wont be as good as Starcraft 2, but damn close, and even better than Red Alert 2
:arrow: No Yuri
:arrow: Atmosphere is top notch
:arrow: Expansion pack is already planned

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 Post subject: Re: Red Alert 3
PostPosted: Sat Feb 16, 2008 2:13 pm 
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I want that game!

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 Post subject: Re: Red Alert 3
PostPosted: Sat Feb 16, 2008 5:49 pm 
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This looks awesome! As an RTS-lover I think I might have to snag this one... Despite the fact that I've never touched a Red Alert game before.

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 Post subject: Re: Red Alert 3
PostPosted: Sun Feb 17, 2008 1:52 am 
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Quote:
I've never touched a Red Alert game before.


Blasphemy!

Seriously get Red Alert 2. It is one of the best RTS games. Excellent storyline and characters... woohoo Tanya :)

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 Post subject: Re: Red Alert 3
PostPosted: Sun Feb 17, 2008 7:05 am 
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Krytos wrote:
arrow: The Bullfrog transport ship doesn't have to set shore, its able to "shoot" out the units it's carrying
[/quote]

Haha

I'm trying to picture this, so it 'shoots' tanks to the shore?

Seriously though, i'm looking forward to this, given the Red Alert series have been about the most fun games I have played, on my own or on a LAN network in a cyber cafe. The 'no Yuri' bit looks promising given all that mind controlling opponent's units with the Yuri's Revenge expansion pack shuved gameplay into the absurd IMO, though the Holywood campaign was unforgettable, having Arnie at your fingertips :)

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 Post subject: Re: Red Alert 3
PostPosted: Sun Feb 17, 2008 8:40 pm 
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I played the original Red Alert and the two expansion packs that came with. But, I never really got into Red Alert 2 ... I guess I just preferred the "realism" in the Tiberium series and stayed clear. Which is a shame, seeing most people seem to say RA2 was fun, and that's what you want in a game isn't it? :)

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