Well, from what I understand, you need to change the file into a .pyc file. However, the ship needs things like shields, weapons, engines, and engine glows. For that, you need to hardpoint it. For that, you need to download this (Model Property Editor *MPE*, otherwise known ask SDK): http://bridgecommander.filefront.com/file/Bridge_Commander_SDK;2455 The above program is hard to get working because of a lack of instructions, so you'll need this to get it working: http://bridgecommander.filefront.com/file/Model_Property_Editor_Tutorial;19519 The tutorial is good, and you shouldn't have too much trouble getting it to work. You can import the Trade Federation Battleship into MPE, and hardpoint it from there. If you need any more help (you probably will, because I'm not too knowledgable about how to get it into game), just post it up at the BC site in the correct forum.