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rebelprivateer

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  1. Well let me try your fleet of 50 Corvettes and see what happens. I let you know in a few days. rebelprivateer
  2. Master_Xan, OK well Darn it. I was hoping someone had figured it out. I already pretty much eye balled the numbers for my new ships based off the existing ships in the game, but again was really hoping someone had figured it out. Interesting idea about converting all the Ships though. I think that would qualifiy under a TC. That would be alot of work converting the 30 Cap shp slots, the 8 starfighters, and the Defense slots. but it wouldn't be to hard. I may just do that. Thanks Rebelprivateer
  3. Evaders99, Yeah is was the wierdest thing. No I have haven't played any multi-games yet, just me and the dumb AI. It has worked just fine also since, I have reinstralled it. I'm now playing 30-40min a day for last week with now issues. Wierd Huh? Thanks Rebelprivateer
  4. Hello Everyone, I was wondering if anybody out there could tell me how to convert Hull codes/Shield rating and Wpn damages to new ships, when making new cards. I am familiar with both the WEG and the WOC stats for almost all the ships and want to know How the game design time figured out some of the number they assigned to ships. Take for except the CEC DP-20 Gunship, in both RPG worlds it has a hull of 4d+2 or 460points shields 2d+2 or 260 8 Turbo Lasers 4D+2 or 4d10x5 6 Quad Laser 5d or 5d10x2 4 Concussion missile Tubes for 9D or 9d10x5 damage so how in the heck did they come up with 150 Laser dam x 4 arcs? The Reason I ask is I want to add a few new Cap Ship cards, but want the game to remaind balance. I dont want my new ships to be over or under powered compared to existing ships. I have come up with a eye figure for thise numnbers based on the other ships, but want to know if anyone has cracked the code for converting ships from there RPG stats to Rebillion Stats Confused Rebeleprivateer
  5. So I've been playing Rebillion now for almost 10 yrs now, and never had any issues with the game, I download the patch and update the game and every other time i played the game it would crash after like 80days of play or not load at all. I unital the game and patch and reload the game and no issues for 1 week now with game. Anybody have any idea why the patch caused my game to frequently crash? Thanks Rebelprivateer
  6. Hello Eveyone, Longtime Rebillion and Starwars Nut here. I love all things StarWars and have read most of the novels, Played all the RPGs, played all the video games at one time or another and Just discovered REB ED this month. Since then I have been playing around with cards and adding new ships to my games and trying them out. I would like to figure out how to do the 3d modeling and how to use the Importer for that but right now i need more time, that I don't have to figure that out. Anyways love Rebillion and now the fact that I know about REB ED adds a whole new dimension to the Game. Glad to be here RebelPrivateer
  7. I agree the Ned-B may best the best all around ship in the game What is not to like? It has a good mix of Turbolasers & Lasers, and powerful enough in groups to assault Capital Ship or perform Starfighter screening It carries StarFighters It is cheap compared to other ships It builds Fast It is not that fast or manv. and doesnt have the thickest hull or the greatest shields but overall I think it may be the best capital ship in the standard unmoded game.
  8. Hello Everyone, Has anyone made a complete Venator Star Destroyer Card yet, and if so can I have a copy of it? Thanks Rebelprivateer
  9. Hello Everyone, How do i change the names of Ships in Reb ED? I was trying to make a Vindictor Hvy Cruiser and save it over the Star Gallon but the stats changed but Name reminds Star gallon. Im really new to this and just found out about Cards about 1 week ago. Thanks Rebelprivateer

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