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BubbaHo-Tep

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  1. Anyone thinking of working on a SW mod for Endless Space?
  2. Ahh...help please. I have to be "that guy" who can't get the mod to work. I've gone through the instructions with a fine tooth comb multiple times and I flat out can't figure out what I'm doing wrong. Seems like it should work, but it doesn't. Here's what I've got: I'm working with Windows 7 and I extracted the R1021 mod into the "Mods-Rebellion v1.1" folder (C:\Users\Me\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.1). Then, I extracted the R1041 mod into the same folder (overwriting existing files). Next, I modified the EnabledMods file so it reads: TXT Version 0 enabledModNameCount 3 enabledModName "SoGE Rxxxx Reb - Alliance" enabledModName "SoGE Rxxxx Reb - Vong" enabledModName "SoGE Rxxxx Reb - CORE" But, when I run the game, the only races that come up are the default ones (no mention of any SW races). I know this probably means I installed it wrong, but I'm at a loss as to how I messed it up. The only possibilities I can think of are that either my file structure is wrong (which I don't think it is) or I'm trying to use mods on a version of the game that doesn't support it... For file structure, I've got it set up so that the following folders/files are located directly in the Mods-Rebellion v1.1 folder: SoGE Documentation SoGE R1021 Reb - Alliance SoGE R1021 Reb - CIS SoGE R1021 Reb - CORE SoGE R1021 Reb - New Republic SoGE R1021 Reb - Republic SoGE R1021 Reb - Vong EnabledMods.txt SoGE R1021 ReadMe.txt SoGE R1041 Patch ReadMe.txt And as far as I can tell, that's how it's supposed to be. So, does that mean I'm running on a hamster wheel here by trying to use R1021 and R1041 with Rebellion v1.1? Meh. Any help/insight would be much appreciated.

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