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darthryno

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  1. Thanks for the idea. To be completely honest, I'm entirely new to the actual space battling. I've always just done the simulated outcome that the computer does. Recently I made a fleet (Imperials) of Lancers and Escort Carriers full of T/D's and would send them to a system and have them mop up any fighter defenses. Immediately I'd follow up with a fleet of 5 Vic II star destroyers carrying only T/B's and would then lay waste to shields and ground troops alike. I did it this way because the when I would put T/B's in my normal fleets they'd get annihilated by the system defensive star fighters when I would use the computer generated outcome. It looks like I'll have to sit down and try and figure out how to actually do the space battles so as not to lose them next time.
  2. I've recently picked up my Rebellion game after taking a break for the last year or two. I'm not a master gamer or anything of the sort, I just enjoy playing this every once in a great while. However, recently a friend of mine and I started talking about it and it's kicked off a discussion between the two of us on how to build the best fleets. What is the best ships to use for fleets? As Imperials, I've always tried to stick with numerous Vic destroyers and the regular Imps when possible and a crap load of Lancer frigates and Carrack cruisers to match. Would it be better to instead build numerous escort carriers and fill them with fighters? As for the Rebels, I'm at a loss for fleet make up. Same for the Fighters. I saw in another post that somebody had a fleet of something like 10 escort carriers and 60 y-wings. Would a fleet like that be better for attacking and then subsequently bombarding a planet? Help me Rebellion gurus, you're my only hope.
  3. When I go searching for the Rebel HQ I generally build a few assault transports and fill them each with 10-15 probe droids. I send one transport to a sector and then send the probe droids out from there. Using the assault transports gets this done very quickly since they have a really short travel time.

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