UnfBig is a works for me, "SO FAR" I notice some big changes that I have made but nothing with the turbo lasers yet because I Don't know which file controls the firing speed or damage of the laser I looked in subsystems and weapon folders after I decompiled but in weapons it only says set accuracy in Bturbolaser_12d_all and it must be like that for the other ones in weapons folder StartWeaponConfig(NewWeaponType,"AnimatedTurret","Bullet","BTurboLaser_10D","Normal",15000,27000,0,0,0,0,1,1,1,20,0,0,1,1,20,20,1,"Normal",0,0,0) AddWeaponResult(NewWeaponType,"Hit","DamageHealth","Target",15000,30000,"") setPenetration(NewWeaponType,0,1, {TurretArmour=0.1,}) setAccuracy(NewWeaponType,0, {SuperCapital=0.9999,}, {Hero_Large=0.01,}, {Cruiser=0.9999,}, {Destroyer=0.9999,}, {BigCapitalShip=0.9999,}, {Heavy_Frigate=0.9999,}, {Frigate=0.9,}, {SmallCapitalShip=0.9,}, {Heavy_Corvette=0.5,}, {Utility=0.5,}, {Mothership=0.9999,}, {Chimera=0.9999,}, {Heavy_Utility=0.9999,}, {Planet=1,}, {SubSystem=0.1,}, {Emplacement=0.1,}) setAngles(NewWeaponType,5,-100,100,-5,90) setMiscValues(NewWeaponType,4,0) if you were me and new at this, you would think that the folder called weapon would be Thee file to go into and match the weapon to the ship file and it would say range, accuracy damage ETC but no... So if anyone know what I am doing wrong of if it's in another thing or what not, please let me know. Thank you.