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calibro8185

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  1. Hehe, I get that. I meant will they be put in with note pad the same as ships? Can I use the editor to put a ship in and then change the name to whatever platform I want?
  2. OOOOOOOOHHHHHHHHH. I got ya...I think. Let me just make sure. So I use the editor to place objects and ships. Then you open the new level with note pad and place the names of the ships I want. By putting in the proper names and running warlords the level will load the proper ships, correct? Do platforms like the golans act like ships as well?
  3. Progress: OK, after some more research I got the necessary files from microsoft and registered them in my system 32 folder. That allowed me to use Spookyrat's .Big decompiler to view the .Big files. I guessed that your ships were in the SHIPHODS.Big file. So I, for testing, extracted the CORE.Big file to get all the ships and platforms. Now I am stuck at getting these files to be used by Skunk's editor. Sugestions?
  4. So which file(s) do I need to open with notepad, because I have tried to do it with the .Big files and they just go into a not responding error. OR do I just use the already decompressed data folder and edit things in there? Would it be better if I contacted you a different way (email or PM) or is this forum alright?
  5. Thanks for the tool. I have been tinkering with it have gotten pritty comfertable with it. Now I just need to figure out how to get your ships and objects into it. I have scanned the forums relentlesly and have not been able to track down a good place to help me. I went to the link you posted but it is very packed with many other moding that I want to get into later. But right now would you please be able to give me a brief on what I need to do to get your ships and objects (currently I am restricted to hig and vag). My biggest confusion is how to get your ships/objects. Do I need to decompile them out of a .big file? If so what is a good program to use (I have been trying to use BatchLUADC with little success) and which file is it. I promis the questions will decrease once I get a better handle on the file language and processes, in the middle of finals rihgt now as well. But I would like to get involved in editing/moding and have been doing some research and reading on other sites. Just need help with getting started. Thanks in advance.
  6. Is there a tutorial somewhere or could you please sugest a file that is already implemented so that I can see what sort of coding/notepadding is necessary? Would be really appreciated.
  7. I was wondering if there is a tool or some way to create our own scenariosor "levels"? Would be fun to take in pre-made fleets to attack pre-set up defences and/or another pre set fleet. Not being able to build more ships would also push players to use more individual ship control and fighter/corvett screening in their tactics.

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