Progress: OK, after some more research I got the necessary files from microsoft and registered them in my system 32 folder. That allowed me to use Spookyrat's .Big decompiler to view the .Big files. I guessed that your ships were in the SHIPHODS.Big file. So I, for testing, extracted the CORE.Big file to get all the ships and platforms. Now I am stuck at getting these files to be used by Skunk's editor. Sugestions?