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Gaz-1

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  1. The 0.60 was good, but I didn't really like how all the turret subsystems were removed. And I really really missed the Victory I Star Destroyers being able to fire all 80 missile tubes in one salvo. The 0.45 and 0.60 Vic I's just seem crippled, with them barely firing any missiles, as far as I've observed. And the Torpedo Sphere.
  2. I've been playing this again recently, mainly with the 0.45 release, but I want to stuff around with the Vic I destroyers, so can anyone direct me to where a copy of the 0.30 release is? Thanks in advanced.
  3. Is it possible for the collision area to be made up of several boxes? So in that using smaller boxes, you can roughly conform to the model of the ship.
  4. Gaz-1

    0.60

    the problem with the nav buoy is that the ships don't target it at all. Unfortunately, ramming it is a bit fiddly, because I usually limit ship class to destroyer-class or lower. With infinite resources for all. That means there are many neverending battles. Yeah, so please take out the nav buoy for facilities build mode. Please? The Impstar Deuce don't seem to have any submodules on it, apart from 'shields'. Also, an Impstar I seems to have some kind of super mag-pulse missiles, which can disable another destroyer or almost anything else in one salvo. Other than that, great work! Especially with the multiple torpedoe/missile launching things in again. The Vic one and the torpedoe sphere in 0.45 were my favourite because of the reason.

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