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Sutur

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  1. So, what it wants is the original Homeworld 2 files, but it can't find them because Warlords arranges files in a different manner, and it's looking in the folders that Warlords has specified? Or is it the other way around?
  2. Thanks for the reply gthompsn. I understand that I have been taking shots in the dark trying to get this to work, I suppose it's just pure luck that some of the levels do work. Does it shed any more light on the topic if I say I get these errors even with all the latest Big files included including the new CORE.Big and PATCH.Big files?
  3. I didn't manage to extract the BIG files (I use Linux). But I did manage to extract the name of an SSD Executor: Vgr_Executor_SSD However, if I run Homeworld using the following code (I assume the Empire ships are contained in the IMPHODS big file?) -mod IMPHODS.Big -luatrace It still crashes on all campaign levels with the following code added to their respective lua files: { tactic = 1, type = "Vgr_Executor_SSD", subsystems = { }, buildjobs = { }, size = 1, shiphold = { }, name = "Vgr_Executor_SSD", teamColourHandle = 0, hotkey = 0, }, Except levels 15 and 16, for reasons unknown to me. The error I receive on other levels has something to do with Progenitor Movers: could not find family Mover_Hgn, All family names should be defined in data\scripts\FamilyList.lua. So, what's going on? Why is it complaining about movers just because the IMPHODS.Big file is loaded?
  4. So, what's the name of the SSD Executor? If the Higarian Mothership is "Hgn_Mothership"?
  5. Oh shame. Well, at least I can still get hold of the older versions
  6. Please elaborate! How would one go about adding an SSD Executor to any given campaign? Would it be similar to adding Sajuuk? Which big files would need loading?
  7. Hello all! Recently discovered warlords for Homeworld 2, what a fantastic modification! I've had so much fun with it already, just making my gratitude known for those with charity enough to put in the hard work. However, the first version I found (0.45 I think) allowed me to play a deathmatch skirmish with Higarian and Vaygr as optional enemies/allies, whereas in the the bleeding edge update I found this option has disappeared. In addition, the stats for each ship has also disappeared (speed, damage & health). I would have gone back to the older version but other changes you have made are hard to live without. Is there any chance of getting these two features back in? Am I alone in my joy of unfairly crippling the biggest armies built by Vaygr and Higarian forces with a single SSD? Thanks again for the great mod.

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