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Scarlet

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  1. Is there any known way to mod the AI?
  2. Heh, that never occurred to me, but you're probably right. IIRC, Thrawn was conducting diplomacy whilst C'Boath was on Wayland (Coruscant) recruiting then he was moved into diplomacy himself - this would of been a few hundred days in, which fits the description of what happened to me. As C'Boath replaces the Emperor, is the "seat of power" ability hardcoded into the game? When I move C'Boath to and from Wayland (Coruscant) I didn't notice any messages saying he had returned as occurs with Palpatine so there is a chance it's not - forgive my ignorance concerning editing Rebellion. Assuming others dislike this feature as I do, what solutions are there? I suppose all Remnant characters could be given +50% leadership, so that C'Boath leaving Wayland doesn't adversely effect them - C'Boath returning to Wayland could be marked as a "Force Channelling" sort of thing, where is it explained that C'Boath's force coordination technique is more effective on Wayland due to the dark side aura etc (forgive me, my memory of the Thrawn era is vague - I think I'm right in thinking C'Boath used the force to help in battles?). The problem with this is that in such a situation the Remnant's characters would have ridiculously strong leadership. Another "fix" could be making C'Boath a minor character (would fit - did he do much recruiting in the books?) and then installing a new major character for the Empire; perhaps Palleon. A major, major "fix" could be entirely swapping the Remnant and NR sides over - ie the Remnant take the slot of the Alliance and the NR takes the slot of the Empire in the original game. This would make plenty of sense, as now Mon Mothma would be the character with the Leadership bonus, which is fine as she's the leader of the NR and would be expected to stay on Coruscant. I think this is far too big a "fix" to undertake for this issue, but hey, it might work!
  3. I’ve just finished playing through Reloaded a few times – it’s awesome by the way – and have decided to post a quick thread regarding the balance of the game. Other forumers are free to add their own balance thoughts, or expand on/disagree with the points I will raise. I’ll start: Diplomacy I think the NR has too big an advantage regarding overall diplomacy and gaining control of planets. The NR’s initial diplomat characters (ie characters with a high initial level of diplomacy) far outnumber that of the Remnant and they also have more minor diplomats than the Remnant to recruit later in the game. I think this is quite unbalanced; the NR can kill the game early on by quickly amassing planets and their resources whilst abducting the Remnants few diplomats – this leaves the Remnant screwed. To solve this problem I propose leaving the Remnant’s diplomatic characters alone but altering their troops to give them a quickly produced garrison unit. Currently Reloaded has separate Stormtroopers/Clone Troopers units; if these were to be mixed to become Cloned Stormtroopers (original, I know) then this would open up a troop slot to create a “Local Militiaâ€
  4. SOCL: Apologies for the late reply - your 'gamma' version works perfectly. After loading the cards Coruscant/Wayland were named properly and the encyclopaedia entries are fine (but not for the planets). Thank you!
  5. I've downloaded your version; I'll give it a try in a moment and then report if it works for me.
  6. New Republic start on Yavin, the Imperials on Coruscant.
  7. Cheers for the advice; it worked perfectly! Seems Reloaded doesn't like the 1.01 update?
  8. I've finally got Reloaded working; it seems that my problems were being caused by installing the 1.01 patch
  9. mrpp; I notice you're from the UK - does that mean you have a copy of Supremacy as opposed to Rebellion? If so, how did you get the mod to work?
  10. Bah, I still cannot get this mod to work! Would someone mind posting an idiots guide - with images - on how to get Reloaded working?
  11. Thanks for the reply, I'll try again! I can get the mod to work fine, provided I only load the .reb cards - if I try an install the new command-centre images, encyclopaedia files etc through the Reloaded setup, then things start to crash. But yeah, I'll try again.
  12. Okay, now I've fixed that problem - a new one has arisen. Every time I start a game; it crashes to desktop?!
  13. Hi, I cannot seem to get Reloaded to work with my copy of the game. I have Supremacy, the UK edition, and after following the installation instructions to the letter, the exe refuses to accept that I have a legitimate CD in the drive, claiming that I need to insert one. Help! Thanks
  14. Ah, sounds great ... I don't suppose you have a link to the other forum? [Edit] You know what; I'm an idiot. It's a sub-forum of this place

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