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CDL_Vader

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    Burnaby, B.C., Canada

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  1. I'm in guys. MSN: zainshafiq@hotmail.com Viva Rebellion (and soon, Empire at War)
  2. I'm an experienced player looking for a fun, challenging game ! msg me at zainshafiq@hotmail.com. Look foward to a game.
  3. I'm a experienced player back to play ! Msg me for fun, competitive games. zainshafiq@hotmail.com, find me on MSN.
  4. I don't know if anyone remembers me, but I used to be a very active member of the rebellion playing communtiy about 2 years back. Used to play with Dudanation and Ragnar all the time, if those names mean anything to anyone. Just wanted to find someone decent to play against ! I'm reasonably good. My msn is zainshafiq@hotmail.com Hope to get added by some players, and give ya a game !
  5. Yes, yes, that much I gather, but which ports specifically? Both ingoing and outgoing? Any more details?
  6. Ragnar is right. The Empire is the strongest in the beginning. 9 games out of ten, your fleet can beat the rebels hands down (and the only other time is when he has a escort carrier, and you have no other ship than an ISD). So, as an Imperial player, offense is essentially the best strategy in the beginning, keeping in mind that the longer it goes, the better it tends to get for the rebels (generally speaking). This would mean trying to diplomacize Farfin, and Sluis Van Sectors, because that's what usually considered Rebel territory. If you get those planets, you deny them to your opponent, which is always good in wars of attrition. Chances are that you'll be able to get Corellia and Sesswanna, since most of the time the rebels are occupied winning Farfin and Sluis Van in the first 50~100 days. Like Ragnar said, if you can't diplomacize, sab. Sab the hell out of them. Sab the neutrals. Sab the trainig facilities first, if you plan to stay in the sector, because the worst thing that can happen to you is if your opponent gets enough bothan spies to (1) Know what you're doing, and therefore stop you (2) Know what planets your fleet is coming to (assuming it is coming) Remember, information is vital. Don't let him get any. That puts him at a significant disadvantage that only really good players can recover from. If you KNOW you can't stay in the sector, plan ahead. Get the con yards, if possible...it'll stop him from building facilites quickly, meaning you get fleet superiority, which means that you can assualt and scrap his sectors. A lot of these things work well in tandem Last thing I advise the Imp player to do, is to make sure that if he assualts a planet in sesswanna, to not leave his star destroyer there ! Any good rebel player, if he has a ship there and good sabbing personnel, will go to the next planet, WAIT to be assualted, and then attempt to sab the Star Destroyer, which will presumably be Admiral-less, because your leadership characters are subduing the uprising....Always toggle fleets back and forth, if you're not sure that someone is there. (of course if you know there's no one, then never mind this)
  7. Hi guys, I know this topic has been done many many times before, and you're all sick of posting about it. But here's the thing...all the information is scattered, and because of a lack of ONE thread containing all the information, it's very difficult figuring out exactly one should do. As you guys have no doubt guessed from the topic, my router does not allow me to host rebellion games. This REALLY sucks, since many other people on the ladder have the EXACT same problem, which essentially means that as of today, I can't play half the ladder. Which really sucks. Cause since I can play a small number of people, that means very few games (because of time zones, and such). So, essentially, not being a computer minded person, I'm looking for someone to give me a DETAILED, technical answer here, one which explains what exactly I need to do. I know it involves ports of some sort. The question is which ports exactly, only ingoing or outgoing, or both, or stuff like that. The Router I use is a NetGear Wireless Router, MR814v2. If you can post router-specific instructions for what to do, I'd be grateful...if not, I'll kinda figure it out, but the more details you can give, the better Btw, DMZ won't cut it, another computer on my network is that. So, yeah, it has to be a port solution. Thanks again everyone, for the help !

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