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Xerox_II

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    Russia, St. Putin's burg

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  1. Rebels did win in reality, so who's interested to play as them? Do you imagine what could have galaxy looked if Galactic Empire managed to CRUSH the rebelz? Even vong invasion would not have a chance to oppose the mighty Imperial military! The power of the Death Stars would crush their stupid worldships, and surely the Imperial City, would never fall! Long live the Emperor! Empire rulz 4eva!
  2. ISD Bridge. - Let's withdrawl, captain, and prepare ourselves for tommorow... - And what we're gonna do tommorow, sir? - Like every day, captain. We'll try to take over the galaxy!
  3. Which three, if thats not a secret?
  4. But Falcon had "Arakid" missiles, that can't be added to a capital ship somewhy. And it could blow DS II and SSD Iron Fist...
  5. 40 lasers aren't that overpowered, cause I've empowered all weapons and shields on ships, it's the least armed of all armed craft. Yeah, it's damn good against fighters, and after I taught my Al some lessons, even he start including 2-3 in his fleets.
  6. What can two squads of Corellian transports do? Well, if they have 40 lasers on each side, 24 YTs can Destroy an ISD with 4 Dreadnoughts and damn many fighters. Coruscant. Admiral Zuggs does not expect any trouble. A rebel fleet of 24 YT-1300 warp in, led by me and Admiral Antilles. Imperials are sure they're gonna win, relying on awesome firepower of ISD and 4 DRDs with support of something about 25 TIE squads (~10 Intcpts + T/Fs). Some earlier I've found YTs great in obliterating TIEs, so I show no fear when disposing 'em. I loose 2 ships. Dilemma: should we run or engage capital ships? Well, let's try to damage a dreadnought. Well, quad lasers proove that DRD needs better shielding, this one is crippled, having no systems. I switch to another one. Perhaps I might damage it enough to cause Imps withdrawl? But even having all four DRDs inoperational, Zuggs is sure to win! Time to proove him wrong! Final statistics: Galactic Empire: ISD, 4 DRDs, ~25 TIE squads - destroyed. Rebel Alliance: 10 YTs - destroyed. 2 YTs - heavy damage. 1 YT - lightly damaged. 11 YTs - fully operational
  7. I found only a 'Dominator' in the downloads section. An ISD-size thing, that's completely from another class. I mean the classical small one.
  8. BTW, does someone have a better model of the original INT?
  9. What's wrong with it? (I mean the one from downloads section) When I zoom in at it it turns totally white!
  10. If you got a Death Star, you can blow up a system. During a battle DS is controlled by Imperials, and Rebel scum can launch a DS attack run even on their own DS. And if you encounter an Imperial fleet with a DS they merge into one! However, if you know Imps have a DS in the system, you can't hyperspace there. Loyalty is lost by the side that destroyed a planet, but it boosts up in a sector where destruction occured. (Rule by fear) Everything was tested on the game. 2 igorimp: Your location... !!
  11. If TF doesn't work, how do you know what I'm talkin' about? Old games like TF are certain that a sound board has IRQ (5,7,9), two DMAs, a midi port and integrated ones have only IRQ. There are several cards that can emulate this, like my SB. So you have to find such card, or an old one, or search for some prog to emulate...
  12. Guys, I'm looking for a model of a space platform seen in TIE Fighter intro, has anyone got it? Or knows where to find? Or works on it?
  13. Admiral? Where? I haven't saw anyone with sufficient posts in that topic... We will destroy all who resist the Collective © Warzone 2100
  14. Just like in the movies. You're lucky that good old Palpy (more old, than good) wasn't nearby.
  15. 2 Mask: I'd like to. What do you mean with "original"? Xerox.II@list.ru, Email please.

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