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AdmScreed

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  1. You can make it where each battery is actually 15 Turbolaser cannons. 15x4=60, which means each hardpoint is actually an array of 15 turbolasers on the ISD. A question: What's the difference between the VSD's supposedly "enhanced" turbo laser batteries as it says in it's description to the regular Turbo laser batteries on the ISD? If there really is a difference between the two, perhaps you can mod it to where the "enhanced" turbo laser batteries is actually the 15 tubolasers, and the regular turbo laser batteries are just 7 turbo lasers....... An easy way to put say 2 Turbo laser battery hardpoints on a Nebulan B frigate to equal 14 Turbolasers (big whoop, 2 more than the lore) and only have to put 4 hardpoints on the ISD to = 60 individual Turbo lasers.
  2. Have you tried going into Rebellion and just copying the text files for the correspnding planets? Would save alot of typing time, and it's pretty accurate for what I can tell.
  3. When playing as Zaarin I will get random "Exceptions" where windows shuts the game down. I like playing as Zaarin and would love for this to be fixed. Also, capturing points when surfacing assaulting are bugged. Can't cap any until the AI caps one and I can recap it, reinforcements are therefore nearly impossible to get. Exception: xception in thread DFC - Main Thread Exception code EXCEPTION_ACCESS_VIOLATION The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Attempt to read from address 00000018 Exception occurred at 004E8F4F - Unknown code pointer
  4. When playing as Zaarin I will get random "Exceptions" where windows shuts the game down. I like playing as Zaarin and would love for this to be fixed. This is WMTE 4.0 Mod BTW. Exception: xception in thread DFC - Main Thread Exception code EXCEPTION_ACCESS_VIOLATION The thread tried to read from or write to a virtual address for which it does not have the appropriate access. Attempt to read from address 00000018 Exception occurred at 004E8F4F - Unknown code pointer
  5. It works, just I have never seen Luke leave for Dagobah on day 864
  6. Luke does not leave for Dagobah when using RebEd Is there a way to fix this?
  7. Yes I downloaded them from your page, I try to load the specified cards and it gives me an error saying, "The specified card is an invalid RebEd format and could not be loaded."
  8. Ok I just figured if it didnt show in the RebEd than it wouldnt show in the game, thanks for clearing that up.... now about the pesky cards.........
  9. THe infinte saber spinning trick is able to be done in my Jedi slumber, along with many other interesting tricks. As for the kicking, its only a move to set you up for a finisher (its what I use it for anyway). 1.02-1.03&4 were a big jump and I too was very angry but I gave it a try and it grows on you. 1.04 Definatley has its ups and downs but I think its an overall better of the other 2 versions, give t a try and let Jedi Master Screed take you under is "wing" and teach you the ways of the Force!
  10. I am equally powerful in the Dark and Light sides of the force... only than will you be a TRUE Jedi Master.
  11. Hey all im a Jedi Outcast Guru, not many can beat me . If you all want to come and join in the fun you can find me on Home of Sanguis Frater 66.150.29.215:27020 and you can check me out on the TWL ladder http://www.teamwarfare.com. Im in the clan Sanguis Frater or SF. Hope to see you on the battlefield.
  12. I will try and get the name Screed but..... I'll probobly TRY and be a Bothan Jedi. When it comes to RPG's i'll spend days w/o sleep . So hopefully I will be one of the few to be a Jedi.
  13. Mask I love your models cept the Mc80 "Home One" is giving me errors. I replaced the Bulwark BC with it and now in the RebEd viewer I get an error, is there something im doing wrong? Also the Interdictor and Victory Star Destroyer Cards say they are not valid RebEd cards, I downloaded the cardspace updater also and got the same errors.
  14. Ok I have had Rebellion for years, and HAVE always had this problem. Windows 95, 98 and 2000 all result in the same error, all on different computers. Randomly the game will close (losing all my unsaved progress) and an error will come up Reb.exe has generated errors and will be shut down immediatly. I have the latest patch for it(the only one that I know of). Lucasarts is no help and im running an Alienware 1.8Ghz p4 384MB's RD Ram GF4 Ti4600, other computers that had the same problem (in descending order) P3 450Mhz 192MB SDRam ATI Rage Fury Pro Win 98, Pentium 133Mhz 64Mb Ram dont remember the vid card Win 95. THey ALL had the same problems. Is there a patch that I dont know about to fix this? Thanks, Admiral Screed

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