okay, I found I can view the extracted *.x model with the D3D viewer ( the Lith Unwrap won't open the file) By the way, this is the first time I've done anything like this and I'm putting it all down here in case there are other people wondering how to do this. How to use the d3d viewer (from the Mask's site...thank you Mask ): When you open the viewer, you get a Microsoft logo spinning slowly. Left click on it, then open edit and select delete. The logo prevents you from seeing your ship file. Then go to file and select "open mesh", select your extracted ship file. Now you should get a blob in the centre ofthe screen. Left click on it, and press the Z key lightly.....this will zoom the picture, the X key will make it smaller. Click and dragging with the left mouse button will rotate the pic, the same procedure with the right button will drag the pic around the screen. Open the Renderer option and select "wireframe" to get a wireframe model (yes, I'm stating the bloody obvious ). Also in the Renderer options is "Lighting". Uncheck it to get a brighter model. Now I got to figure out how I can import these pics to a 3D program (in my case, Lightwave)....any suggestions? btw, to all those who made it possible to edit models: thank you and especially to Mask with providing the tools and how to's.