Hey gang, Probably a noob question (at least I hope so): is it possible to reverse-convert a model's .bin and .x files back into an editable mesh and texture? I use Max 9 but I'll settle for any importable format. Specifically I'd just like to take a closer look at Krytos' Republic-class SD. I haven't been able to find a mesh (or even a picture other than the pencil from Cracken's) anywhere. Thanks for the help. V