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kleaverjr

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  1. How can you destroy the whole galaxy without winning the game first, unless you destroy corsucant before the Rebel HQ and capture Luke and Mon Mothma...the last planet you would have to destroy is the one one with enough refineries and mines that were supporting the DS. Ken L. aka Darth Siditious
  2. I was playing as the Alliance, I had all planets except Coruscant under my control, and Corsucant was under blockade, so there is NO WAY he had any command points, yet he had a VSD continue to bombard one of my systems. No big deal, since it was only a matter of assaulting the planet with troops, but it's obvious the AI is not under Command Points restrictions or else the VSD would have to self-destruct since the Empire had no Command points. KDL aka Darth Siditious
  3. I only defend key systems. Instead of being spread out all over the place. Ken L. aka Darth Siditious
  4. So the Fleet itself is not in Hyperspace, just ships being added to a "new" fleet, that is under construction, and as long as one ship is under construction I can more the fleet destination to anywhere I want? I think I am catching on now. It doesn't really matter to me because I tend to think defensively from the beginning and assume the worse case scenario that you will be sending a huge fleet to a particular location (like coruscant) and I don't rely on intel to tell me what is going on with enemy fleet movements. I now do intell (espionage) on my own planets to help detect enemy missiosn especially those of sabotage and abduction/assisnation. Though I still have not found a way to stop Solo. Even though when I play the AI sometimes, he gets captured. Yet during multiplayer, I had over 30 garrison troops and a general in both the fleet defending coruscant and on the planet, ran espionage missions, and Solo STILL succeeded. Ken L. aka Darth Sidiitious
  5. Ok...But how can you redirect the destination. ANy time I try to move a fleet that is hyperspace I get the "i'm sorry, units in hyperspace can not receive orders, blah blah blah". So what am I doing wrong? Even though I hvae no plans on using this. Ken L. aka Darth Sidiitious
  6. I still don't understand ghost fleeting. If I'm understanding it, you create a fleet, and when I would espionage a planet, it looks like a fleet is there, but you are able to transfer ships to another created fleet? It wouldn't bother me one bit cuz I don't rely on that kind of intel. I always make sure I have a sufficient force to handle whatever you might be able to throw at me. Or am I still misunderstanding what Ghost Fleeting is all about? Ken L. aka Darth Siditious
  7. Where can one find out these numbers (such as Bombardment value of each ship)? Ken L. aka Darth Siditious
  8. What is the best ship for Bombardment for both Empire and Alliance? I know adding B-Wings and Tie Bombers to the ships doing the bombarding add's more power to the bombardment, so does that mean it should be a ship with Figher capacity? I have no clue for Alliance ships which one, but I read somewhere (I forget where) that Victory Mark II Class Star Destroyers are the best? Any thoughts? Ken L. aka Darth Siditious
  9. Wouldn't keeping the Rebel HQ in the Outer Rim be the most logical strategy? Every game I have ever played as the Alliance (single player mode) the HQ starts off in the Outer Rim. One thing I never have understood about the way the game starts is the Rebel HQ is not on Yavin. Since the game "starts" immediately after the Battle of Yavin, wouldn't the HQ start out in Yavin. Ken L. aka Darth Siditious
  10. Could you elaborate on those other terms. I want to make sure I am not "violating" any multiplayer protocol's with my gameplay. Ken L. aka Darth Siditious
  11. This is of particular importance for Multiplayer, since the speed of the game is wherever the lowest setting is on either computer. When bombarding a planet, does multiple bombardments result in more damage if on the same day? If it does, I find it a bit unfair, because it takes a whole day for any sabotage mission to "take effect" and if there are fleets that are days away, by the time they get there it is too late. At least with SIngle player mode, you can speed up the clock to get the fleet there. Ken L. aka Darth Siditious
  12. I am quickly finding that out! The Alliance seems to have the strategic advantage from the start with it's characters and spec forces....han kept sabotaging and abducting no matter what I did! This is goign to be something new to learn. At least it now makes the game a challenge again! Ken L. aka Darth Siditious
  13. I have a local area network set up with a router, and I have opened all the ports that I believe SW Rebellion uses but I still can not have others see the game on my network, nor will SW Rebellion see any games on the internet. Most likely because it is one computer on a particular LAN trying to connect through the internet (WAN) and SW rebellin doesn't know how to handle it. Is my understanding as to why SW Rebellion can't connect to games correct, that is, it's not JUST an actual firewall issue? Ken L. aka Darth Siditious
  14. Thanks for the feedback. I am practicing adding espionage and the other "new" strategies with my AI games in preparation for playing multiplayer. I didn't realize that performing espionage on one's own system was beneficial that way. Most of the time when I try using Espoionage Droids (for Empire) or Bothan SPies (for Alliance) most missiosn get foiled for the Empire, and only slightly better for Alliance but not by much. The only success I have had with Espionage mission on enemy planets is with Han, and I do that on planets the Empire controlled but whose loyalty was strong for the alliance in prepration to sabotage troop regiments. It seems, to me, against the AI, though the Empire does have superior weapons and technology at first, and even possibly throughout the game, the alliance has the advantage of more successful covert activities such as sabotage and incite uprising. Though I usually find more successful destroyign regiments than training guerilla's for incite uprising. Using spec forces characters I do find most effective. Thanks for the tips. Hopefully it better prepares me for the future. Of course, now that "everyone" knows my basic strategy I need to drastically change it becaue everyone will exploit the weaknesses they see. Ken L. (aka. Darth Siditiious)
  15. I have installed Hamachi (Free Version) and I think I have been able to "log on" to swrebellion9 and swrebellion10 (I have logged off them since I don't know the "protoco" (i.e. rules/regs/etc)l for using those VPN to play Rebellion. As far as skill level I have very little mutliplayer experience except for newbies to the game who I could easily destroy quickly becaue of their inexperience. I feel I am an excellent player against the AI, but then, who isn't when they play the game often. So against a fair multiplayer opponent, I most likey will get my butt kicked the first few times, as flaws in my strategy are revealed, but hopefully it will be fun to play. My Email is kleaver@roadrunner.com My Screenname on AIM is ColAylett53VABat, but you won't be able to find my online because I have set my list to only "my buddy's list" can see me, so email me with your screenname, and I can add your name to my buddy list. I generally prefer the Empire, but will play as the Alliance. My player name that i use (for all multiplayer games, not just for Star Wars related games) is Lord Siditious (Si-di-shus) KEn L.

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