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Razzuria

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  1. Oh, I almost forgot. I too have difficulty with artwork. My solution for Armada was to copy image files of marbles off of google's image search engine. Using these are pretty cool. Also, you might try to get ahold of the image map from the original Rebellion for world artwork. I know that neither of these suggestions can remain in a distributable version of Rebellion2, but once you've got a working copy of the game using simple graphic sources, then you can find sponsors or graphic artists willing to work on new artwork. Besides, the development process goes in stages. Design a framework, add a simplified -- scaled down -- game engine, prove the concept with some cheap artwork, and Rebellion2 version 0.0.1 is complete. If you are unfamiliar with software numbering schemes, do some google investigation. Rember, nobody releases the first edition anyway. That's just my 2 cents worth (plus $1.65 middleman fees). ~Jason
  2. Hi, I've been playing Rebellion since it first came out. I forgot I had signed up before. I've just reinstalled Vista and was looking for d3drm.dll so I could play. I see that people are still talking about making remakes of Rebellion, but after several years, none ever seem to gain too much progress. lets face it, people need salaries to work on a large undertaking. We can't just do it for fun, we have lives. I'm a software engineering student (senior) and don't have too much time to contribute, but would love to get ahold of any existing designs you've got. I have experience with XNA and have a *partially* completed XNA remake of the classic game, Wing Commander: Armada. Since working on that project, I got too busy to ever go back and finish it. However, the training I've received since has shown me better design patterns to use for the game and I hope to someday redesign my implementation for it. My extensive knowledge of Rebellion's nuances combined with my XNA and general programming skills gives me hope that I could actually see a Rebellion 2. Though I can't afford to put too much time into this project before summer, I may at least be able to review your design and offer suggestions for improvement. BTW, since you are new to C#, you might want to try using my C# tutorial (designed for users with at least some C+ experience). I'm not finished with the tutorial series, but should be by spring as this is an independent studies project for a class and I have to finish it by the end of March. The few people who have been testing the format seem to think it's good, so if you're interested, I could send you a copy. The online version is still in development along with the tutorials themselves, so the only way you can use it right now is if I email you a copy. If intereted, email me at razzuria@gmail.com. Anywho, whether or not you're interested in my help, good luck with your project. ~Jason

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