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Setar

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  1. Well, the Rebels have mainly used diplomacy in this game, so I'm not too worried about attacks - especially not in the Sluis sector, where they've had absolutely no presence, so I was able to simply send out a couple diplomats and win the entire sector over with a single fleet and a couple Carrack-class light cruisers. Sabotage is also not an issue. Luke Skywalker is being sequestered safely away on the Outer Rim, on a single Strike Cruiser that jumps from place to place and doubles as an exploration ship. I do that with all my prisoners in case they escape, this way all they get is the location of one Strike Cruiser, and the fact that it's way off on the Rim. Han Solo managed to escape from Endor, but Luke's been imprisoned for over a thousand days - maybe even 1500 - and I've kept him mobile on the Rim to keep him from being freed.
  2. Thanks for the tip on facilities. I was wondering...could a planet with a lot of available minerals be used solely to mine, and other planets solely to refine, and yet others to build ships, or should it be a balance between the three on each planet? And is it a good idea to scrap construction facilities for extra slots and simply have the last few facilities built on other planets, if that is possible? As for Woostri, I have a fleet of 3 Victory II Star Destroyers and one Imperial II Star Destroyer above the planet. I can see the resource blocks, and Woostri is listed as neutral, but there is no bar below it.
  3. I'm building a huge campaign against the Alliance, but my only real supply depot is Coruscant. I'm trying to make more planets that can build ships - I control the ENTIRE Sluis sector and I'm pondering just making that into a supply depot for the Imperial war machine - but I can only build a few refineries/mines/facilities before the game won't let me build any new facilities at all on the planet. I also can't use Coruscant's large resources to build construction facilities on other planets (I'm trying to build more in the Sesswenna sector to aid in my campaign in the Corellian sector) for the same reason. I also can only seem to conduct espionage on the supposedly neutral planet Woostri, even though I was able to diplomatize Qat Chrystac over to my side. Don't know why, though... Before you ask, I used RebEd to make the game really easy for the Empire, and an HQ only game is taking over 2000 days because I need to first find the HQ then capture it. I'm simply going the slow way of building up fleets, taking over systems then diplomatizing them to the Empire - though I didn't need to conduct an assault until I went after Alliance planets in the Sesswenna sector, as a couple quick ships and some diplomats allowed me to win over the Sluis sector.

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