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steel

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  1. So life takes me away, I forget, but I come back crawling anyway. I may have time to take this up again if I had a partner in crime. Let me know Slocket.
  2. I sent you an email antilles but I never recieved a reply. I am interested in some help if your willing. Let me know and we will see what we can work out.
  3. Its been a rough month for my uni, my units arent quite as easy as I expected. Things are coming along however its still going to take a while. I do keep an eye on things on this site though. Will give a proper update by the end of next month. We will see
  4. Been a while since I worked with the Rebellion resources but can you tell me how to extract or send me a copy of the bitmaps that contain the stars used to display systems on the main galaxy map Slocket? I did have a folder full of it all but god knows where it is or how i got it. RebEd only seems to work on strategy.dll and not the others.
  5. Yes. Very bad. Major setback but as I posted in the other thread, it has given me a chance to go back and fully clean it all. Nothing I can do about it but move on. I do have access to off-site back up even other hard drive back up but it was just a combination of failure in my process that lead to the loss. Wont happen again
  6. Getting somewhere again. The 2D interface is very quick to put together. While its not pretty and its all just filler at the moment, Ill chuck up a quick screenshot for those interested. So things I lost (or are changing) and need to redo: Networking Universe Generation Some of the GUI stuff needs to be rejigged to work with my new engine. Sooner or later, Ill chuck together an editor again as Ill need to get someone to recreate the Universe. http://img291.imageshack.us/img291/3766/74190727.png
  7. Would love to implement something more sophisticated however Ill stick with basics for now. Since I have chosen to go 2D things are progressing smoothly and all my lost data(well it cant be replaced) is not so much of a problem now. It gave me a massive chance to go back and fix all the problems in the orgiinal code and the basis for the engine is much stronger now.
  8. I will be working on the game rather than content. I was helped by someone previously on content so there is a basic amount in the game ready to go. I will get to work on an editor soon enough which I will ask someone to spend some time with for me.
  9. The more I think about it the more I think I will just go back to the 2D style for now. It just seems the best idea for my first real go.
  10. Perhaps I could try a more traditional approach first up? I'm still not 100% sure if my way is a good way and creating the traditional style would be far easier for me. I will look into it anyway.
  11. Like Sullistan regiments of space? Could be done and I think I will try and work something out. Maybe a class of smaller ships designed for such a purpose? There are more ships that aren't aligned to either the Alliance or Empire in this game due to the new factions I added, and its easy enough to add more.Worth investigating at least For reasons of gameplay, I wouldnt restrict facility movements. If you got your production facilities separated it would ruin your game way too easily I think.
  12. I could have it so only the fleets are specifically tied to the lanes. Missions/Facilities you can argue are small enough to not be noticed when passing systems that they would be prevented from doing that. 4:3 is a dying format. None of my friends nor I have used 4:3 since about 2000. 16:9 and 16:10 will be 90%+ of people probably. 3D Galaxy like I said is an interesting one. I spose it cant hurt to try.
  13. Wont be doing multiple monitors. Its just not implemented in XNA and I dont have time to dig deep into pure DirectX to do it.
  14. Combination of a bit of SE and a bit of Sins that made me do it this way. Im not going to do it exactly like either one as its more an inspiration than anything. [*]I would like to add an overall minimap in the bottom right corner that can give a 'at a quick glance' infromation [*]I would like to have a fullscreen look at the whole map similar to what I showed just before at the touch of a button. Say pressing tab brings up the whole universe allowing you to quickly move from one part to another or simply see in greater detail [*]There will be the planet list as well so that should be useful. Also Fleet list, character list.

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