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unit757

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  1. unit757

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    Hi, I've played this mod a few times, and absolutly love it. so I decided to register and post some of my findings - CIS fighters do next to no damage. they keep shooting, but have no effect on anything, Mole miners, fighters, whatever - Imperial I class seems to dominate everything. Since it has those 2 ion turrets on it, it can disable things really quickly, and from what I gather, once that blue bar is gone, the ship wont work anymore. Theres no point in building ISD MKII's, because the MK I is better. - Lucrehulk DCS doesnt seem to shoot. from time to time, it'l pop off a few shots, but other then that it just seems to float around hitting random enemy ships (quiet funny, but annoying when the ship runs away, and the DCS wants to follow it more than anything - AI for ships seems a little dumb... especially the smaller frigates and corvettes, they like to ram stuff 10X there size. - Skiprays are by far the most annoying bomber or whatever it is. If it does a run past an anti-fighter frigate, it'l take hits and repair itself almost instantly. - Not really a major bug, just a little annoying. When you dock fighters with capital ships (TIE fighters for example), you will constantly hear the sound of a TIE fighter engine, no matter where you are, as if the fighter was right beside you. - AI doesn't build much, it buys factories, and sits there. I'll see some fighter squadrons, and if you attack it with corvettes, after a wile itl start building ships. Then it gets sick of you, and builds a bouy, and loads the game with like, everything, and then starts chasing your TIE fighter squadron with it. - Why do weapons have such massive recoil? I was watching a munnificent float around, then it decided to attack something. So it fired one shot from its prow turbolaser gun, and the barrel of the gun shot backwards all the way through the ship! I'd hate to be the droid who fired that gun. Add the fact that the barrel inches its way back, making that battery totally useless, because its more or less a munnificents main hitting power. Ya... but much for someone who just registered, but I wanted to bring those up. Other then that, great mod. (btw, why is a Lucrehulk battleship considered a super capital ship...? it cant even stand to an ISD MKI, which is classed as a medium destroyer!)

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